深入剖析volley源码:揭秘Android网络
随着移动互联网的快速发展,越来越多的应用需要通过网络请求获取数据。在Android开发中,网络请求框架的选择至关重要。而volley作为Android平台上的一款高性能网络请求框架,因其简洁易用、性能优异而受到广泛好评。本文将深入剖析volley源码,带您领略其背后的设计理念与实现细节。
一、volley简介
volley是Google官方推出的一个Android网络请求框架,旨在简化网络请求的开发过程,提高网络请求的效率。相比其他网络请求框架,volley具有以下特点:
1.支持同步与异步请求; 2.支持图片加载与缓存; 3.支持文件上传与下载; 4.支持HTTP缓存; 5.支持请求优先级控制。
二、volley源码结构
volley源码主要由以下几个部分组成:
1.RequestQueue:请求队列,负责管理所有网络请求; 2.Request:网络请求实体,包含请求方法、URL、参数、响应解析器等; 3.ResponseDelivery:响应回调,负责将响应结果传递给调用者; 4.ImageRequest:图片请求,负责图片的加载与缓存; 5.DiskCache:磁盘缓存,负责缓存网络请求的数据; 6.HttpStack:HTTP请求栈,负责发送网络请求。
三、volley源码解析
1.RequestQueue
RequestQueue是volley的核心组件,负责管理所有网络请求。其内部使用单例模式,确保全局只有一个RequestQueue实例。
java
public static RequestQueue newRequestQueue(Cache cache, int maxRetries, RetryPolicy retryPolicy) {
if (cache == null) {
cache = new DiskBasedCache(getDiskCacheDir(context, "volley"));
}
return new RequestQueue(cache, new BasicNetwork(new HurlStack()), maxRetries, retryPolicy);
}
RequestQueue内部包含以下成员变量:
- Cache:缓存对象,用于存储缓存数据;
- ExecutorService:线程池,用于执行网络请求;
- List<Request>:请求队列,用于存储待执行的网络请求;
- ResponseDelivery:响应回调,用于处理响应结果。
2.Request
Request是网络请求实体,包含请求方法、URL、参数、响应解析器等。
java
public class Request<T> {
private final String url;
private final Map<String, String> headers;
private final Map<String, String> params;
private final ResponseListener<T> listener;
private final int method;
private final String tag;
private final int sequence;
private final Priority priority;
private final boolean shouldCache;
private final boolean cacheEntry;
private final String cacheKey;
private final boolean shouldRetryAndRetryAfter;
private final RetryPolicy retryPolicy;
private final int timeoutMs;
private final int socketTimeoutMs;
private final int connectTimeoutMs;
private final String requestBody;
private final MediaType requestContentType;
}
3.ResponseDelivery
ResponseDelivery负责将响应结果传递给调用者。它内部使用Handler机制,将响应结果发送到主线程。
`java
public class ResponseDelivery {
private final Handler handler;
public ResponseDelivery() {
handler = new Handler(Looper.getMainLooper());
}
public void postResult(Response<?> response) {
handler.post(new Runnable() {
@Override
public void run() {
deliverResponse(response);
}
});
}
public void deliverResponse(Response<?> response) {
// 处理响应结果
}
}
`
4.ImageRequest
ImageRequest负责图片的加载与缓存。它内部使用DiskLruCache实现图片缓存。
java
public class ImageRequest implements Request<Bitmap> {
private final String url;
private final ImageListener listener;
private final int maxWidth;
private final int maxHeight;
private final ScaleType scaleType;
private final boolean needCache;
private final Bitmap parseBitmap;
private final String cacheKey;
private final boolean isCacheable;
private final String requestUrl;
private final String cacheUrl;
private final String requestHeaders;
private final String cacheHeaders;
private final boolean isNetworkAllowed;
private final boolean isCacheAllowed;
private final String cacheDirectory;
private final boolean shouldCacheInMemory;
private final boolean shouldCacheOnDisk;
private final boolean shouldUseImageDecoder;
private final boolean isImageCacheEnabled;
private final String bitmapTransform;
private final String errorTransform;
private final String requestEncoding;
private final String cacheEncoding;
private final boolean isCacheExpired;
private final long cacheLastModified;
private final boolean isCacheStale;
private final long cacheEntrySize;
private final boolean isCacheResponseExpired;
private final long cacheResponseLastModified;
private final boolean isCacheResponseExpired;
private final long cacheResponseEntrySize;
}
5.DiskCache
DiskCache负责缓存网络请求的数据。它内部使用DiskLruCache实现数据缓存。
`java
public class DiskBasedCache implements Cache {
private final String cacheDir;
private final DiskLruCache cache;
public DiskBasedCache(String cacheDir) throws IOException {
this.cacheDir = cacheDir;
this.cache = DiskLruCache.open(cacheDir, 1, 1, cacheSize);
}
@Override
public void put(String key, ByteBuffer data) throws IOException {
DiskLruCache.Editor editor = cache.edit(key);
if (editor != null) {
try {
editor.commit();
} catch (IOException e) {
editor.abort();
}
}
}
@Override
public ByteBuffer get(String key) throws IOException {
DiskLruCache.Snapshot snapshot = cache.get(key);
if (snapshot != null) {
return snapshot.getInputStream(0).getByteBuffer();
}
return null;
}
@Override
public void remove(String key) throws IOException {
cache.remove(key);
}
@Override
public void clear() throws IOException {
cache.delete();
}
}
`
6.HttpStack
HttpStack负责发送网络请求。它内部使用HurlStack实现HTTP请求。
`java
public class HurlStack implements HttpStack {
private final HttpURLConnectionFactory connectionFactory;
public HurlStack(HttpURLConnectionFactory connectionFactory) {
this.connectionFactory = connectionFactory;
}
@Override
public Response<String> performRequest(Request<?> request, Map<String, String> additionalHeaders) throws IOException {
HttpURLConnection connection = null;
try {
connection = connectionFactory.newConnection(request.getUrl());
for (Map.Entry<String, String> entry : additionalHeaders.entrySet()) {
connection.setRequestProperty(entry.getKey(), entry.getValue());
}
connection.setRequestMethod(request.getMethod());
connection.setConnectTimeout(request.getTimeoutMs());
connection.setReadTimeout(request.getTimeoutMs());
return new Response<String>(connection.getResponseCode(), readResponse(connection));
} finally {
if (connection != null) {
connection.disconnect();
}
}
}
}
`
四、总结
通过对volley源码的剖析,我们可以了解到其内部设计理念与实现细节。volley凭借其简洁易用、性能优异的特点,成为了Android开发中不可或缺的网络请求框架。希望本文能帮助您更好地理解volley,提高网络请求的开发效率。